A new Harper's magazine has a conversation about videogames. It's mostly about
teaching writing using videogames. Do games like Animal Crossing teach nonviolence? Do
videogames teach nonviolence by not *being* violent? The world of videogames that I see represented in the game magazines are mostly about war or crime. But then I wonder how the time kids spend on videogames compares to the time they spend on MySpace.
The game Go can be seen as a war game, or a game about negotiation.
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